- Joined
- Oct 29, 2010
- Messages
- 18
Hello, im making a map and i need a simple debug trigger for testing my map.
I have made one level up trigger, but i have managed to make one wich the hero go up only level by one and i dont know how to make a trigger that one could type the level he wanted, something like -lvl 25, and he goes to level 25(like the one from dota.
If someone could make this trigger for me, i will be very thankful and +rep will be added for such help.
Thanks.
I have made one level up trigger, but i have managed to make one wich the hero go up only level by one and i dont know how to make a trigger that one could type the level he wanted, something like -lvl 25, and he goes to level 25(like the one from dota.
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Levelup Heroes
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Events
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Player - Player 1 (Red) types a chat message containing -lvl as An exact match
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Conditions
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Actions
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Set temp_group2 = (Units currently selected by (Triggering player))
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Unit Group - Pick every unit in temp_group2 and do (Actions)
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Loop - Actions
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Custom script: local unit u = GetEnumUnit()
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Hero - Set (Picked unit) Hero-level to ((Hero level of (Picked unit)) + 1), Show level-up graphics
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Custom script: set u = null
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Custom script: call DestroyGroup(udg_temp_group2)
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Thanks.
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