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Deathwing

This bundle is marked as director's cut. It exceeds all expectations and excels in every regard.
There he is, Neltharion the Earth-Warder AKA Deathwing. Had some fun with it during the year. Big thanks to WILL THE ALMIGHTY for his awesome particle tutorial and thank you all for the input during the making of the model.

Team Color only in the portrait. You can add a hero glow yourself if you'd like.

IF YOU'D LIKE TO USE FLYING ANIMATIONS, SET THE REQUIRED ANIMATION NAMES IN THE OBJECT EDITOR TO ALTERNATE

2wnpzpk.png


Keywords:
deathwing, black, dragon, death, wing, neltharion, wow, twilight, cataclysm
Contents

Deathwing (Model)

Deathwing (Model)

Reviews
16:19, 27th Jul 2011 anarchianbedlam: Hell son, you more than deserve a DC for this. Fantastic model, works ingame.
16:19, 27th Jul 2011
anarchianbedlam: Hell son, you more than deserve a DC for this. Fantastic model, works ingame.
 
As with your LichKing, this model was awaited eagerly and once again proves that you're one of the best model creators here on Hive.

His "Walk Alternate" animation is my favourite, I don't really know about "Walk". He looks like a prancing tiger (but when do we see fast moving dragons?), he just looks way too heavy to be jumping around like that. :P
 
For the awesome black dragon ruler I like to give out this picture I found on the internet for this awesome model!
varian_wrynn_vs_deathwing_by_siakim-d3bgkn9.jpg
 
Epic model. Fantastic. DC. +rep for sure
Personally, I liked the LK model more, but that is just my opinion. May be because I am using the lower quality tecture.
Anwyays though, I am uncertain as to how I access or intiate the flying model. Help?
 
A model of truly epic quality, definitely comparable to Jigrael's and Olofmoleman's Lindormr Dragon. (Actually, having them both in one map, fighting eachother, would be pretty epic :D)

The death alt. animation looks rather bad in my opinion, I guess the building death sounds make it seem better in-game, but in Magos it looks rather bland and, well, bad. I would suggest using a different texture(Like "Textures\CloudSingle.blp" or some "Textures\Dust_SOMETHING.blp" texture) for the fire particles, as the Rifleman's shooting particles don't look very appealing. Also, the portrait's talk animation is a little... Meh. The Walk animation also looks pretty bad, but you said that's the only thing that worked, so... I'll believe you on that one. I think it would've been epic if you would've added two different Walk animations(Walk Fast and Walk Slow) like you did with your Lich King model. Both Attack animations are really schweet, though(I especially love the clawing one), and so is the Spell animation as well as Stand Alternate and Walk Alternate.
 
please make attack 2 using different arm,when he attacks he is only using attack 1,so all of his attacks are only 1 hand
 
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