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Deaths through Multiboard

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Level 5
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Sep 14, 2004
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Yeah, hero kills is easier, cause thats a boolean.
For the deaths I used variables.

Have a trigger that is triggered by a unit dies.
Check if the unit is a hero.
Check which player who owns the hero.
Set variable 'Player1HeroDeaths' or something to +1
Then display the variable as text in the multiboard.

If anyone have the time to explain more detailed than me, please do so, but I hope you understand
:)
 
Level 5
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Jul 11, 2004
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leissaK said:
How do you set it so multiboards count hero deaths and displays how many times your hero has died? I know how to do the kills, but not deaths...

Use Emergenzy trigger thats perpectly work for you without bugs !
 
Level 16
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Sep 3, 2004
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Preset triggers aren't always the best unless you use things like save codes. Because you can customize YOUR "hand-made" triggers into the most efficient way possible, thus allowing you to compress events into one event. I have seen countless maps made by idiotic noobs were they have about 7 Map Init triggers to set everything, and (dear lord) use regions which are within CoP's to transport. I really would kill them if I could


You could also use an Index Conversion of the Owner of Dying Unit to set the row (Player), then manually construct the multiboard to set the column
 
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