Moderator
M
Moderator
Orcnet | 10:30, 9th Aug 2013 |
Comment
Review
Map Approved
Deathmist Bog (No Version/s Stated)
Overview: Gameplay "Game space is too wide, while the only expansions around the place stocks too much gold for just a 1v1 melee, think about the player's main base only relies on a default gold which is 12500 while expansions reach up to 20000? its ludicrous. Remember 1v1 matches always ends early or mid-time(never late games), also to such expansions the creep difficulty is too easy to raid out so its a shame one of the players in-game takes higher ground quickly, I suggest you default gold those expansions and having red level creep camps for a 1v1 map is too viral." Terrain "I will give you a fair slack about the terrain but still, the idea of making those trees at the main player bases looks like a damn wall, I wouldn't be surprised if this is how nature evolves but its unnatural. Remove the piers from the map, its a bog yet 90% of all ground moving units involved from the game is poseable to walk on shallow waters so why doodad a pier?." Management "Totally speaking, just take out those piers because its bad and not logically correct, and to game-wise reduce much of the creep difficulty as well on those expansions." Total Score:
|