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[Campaign] Deadly Chasland

Are you exciting for the project ? Why ?


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Level 10
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Diary of Grakk - Deadly Chaosland

Story

Description

Features

Screenshots

Credits

Everything on Earth was made by God. Gods lived above the sky. Each of them has task to do everyday. One day, Flower Angle the God who grew the plants was careless and dropped some magic seeds onto the ground when she was on her task. The things those touched by the magic seeds were having the big changes. A bull had turned into a Minotaur (a man with bull head), a snake had turned into a Hydra, a fish had turned into a Medusa and some men were turned into the Ogres and many . . .

So Grakk the Protector God was on mission to kill those monsters. But without the power of magic seeds, he had to become a mortal that may be killed and cannot cast a spell to fight with the thousands of Demon on the land and Naga in the sea.

Now, that's also a time for Grakk to show his true power !
DOG (Diary of Grakk) is a game that has combined the ideas from Greek Legends and other interesting
legends. The mouse won't be useful in the game because this game
only provides the keyboard system. Player use arrow-keys to control the
movement of Grakk the main character and use some hot-keys to attack, use
skill and etc. A map represents an area in the campaign except the map for
credits.
Map Type : CAMPAIGN
Category : ACTION ADVENTURE
Player : SINGLE PLAYER
Control : Supported with MAH System (Mouse-away + Hotkeys)
Coming soon . . .
1. Grakk is climbing
2. Grakk made combos
3. Boss fight
Special thanks to
224409-albums7190-picture81055.jpg

Blizzard Entertainment
- All resources included the tool (World Editor), models, textures, system,
almost everything !

224409-albums7190-picture81341.png

The Hiveworkshop
- For giving me a place to upload my map and also the resources made by
other members on the site.

Members on The Hiveworkshop :
ap0calypse - for teaching me about Loop
Chaosy - for listing down the improvements for the campaign
 
Last edited:
Level 30
Joined
Nov 29, 2012
Messages
6,637
Looks pretty interesting and this is a unique type of a hack n slash map. I do like that its not the thing where you just right click enemies to attack them but instead with the use of keys and making different combos through different keys.

Map Description is quite decent though got some mistakes if I am to look at it and ending with this statement:"No more mercy for them, take out your sword and create your best combos to slash them !" is pretty much awkward. So if I may suggest, maybe should be like this: "No more mercy for them, take out your sword and do your best to defeat them"? Slash and combos just looks pretty weird if you will ask me but the overall decision still depends on you.

Enemies for Stage 1 pretty much looks awkward which is mushrooms... alive mushrooms I guess? I suggest you change that to something much more realistic but as I have said that I am just suggesting and the decision is in you.

Overall, this looks interesting and reps for this awesome piece of work!
 
Level 10
Joined
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650
@ Hell_Master, before reply to your post, are you Reputation-Point Richman ??
Will change the description, and for the name of stage is not final. No worries for them becuz the better names will be given to them. Thanks for viewing this thread.

Where's mod =.=
To Mod, it's not a Campaign, its a Single Player Role-Playing Game. Please help me to change the prefix Campaign to Role-Playing, thank you :)
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
@ Hell_Master, before reply to your post, are you Reputation-Point Richman ??
Will change the description, and for the name of stage is not final. No worries for them becuz the better names will be given to them. Thanks for viewing this thread.

Where's mod =.=
To Mod, it's not a Campaign, its a Single Player Role-Playing Game. Please help me to change the prefix Campaign to Role-Playing, thank you :)

I do not know and if you need more suggestions, tell me.
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
What's JNGP?

Jass New Gen Pack, a new kind of World Editor with lots of features than the original WE.

Anyway, with concerns with the project. The places looks good. For the Monster Crossed Lane, you can try adding some destroyed plants and objects in it to depict destruction at that place. It would give some more details into that terrain, I assure you.
 
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