• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Darker Boundaries?

Status
Not open for further replies.
Level 23
Joined
Oct 20, 2012
Messages
3,068
hey guys, kinda wondering, is there any more ways to make the terrain within covered with boundaries (black part at the edge of the map for those who don't know) "darker"? I mean, is there any other ways to make the terrain just appear black-er to the player other than using abyss tile or doodads??
 
Last edited:
tumblr_lslg5fl7ya1qgp134.gif
Sorry kinda slow.. what do you mean by glow? *mental block here
 
Why wouldn't you use doodads or tiles?

for tiles... well just use the abyss but for doodads i recently saw a nice one. you get 1 doodad, any (i choose a house doodad), RGB all to 0 and then you place it, once placed you can edit it and get a flat item, which serves well as a wall.
 
Oh, and BTW, the boundaries aren't just found on the edges of the map.. it's kinda like hmmm, dunno how to explain it but it's also an cover of an indoor area..
tumblr_lslg4wht3i1qgp134.gif
I think you guys might understand it better with pictures than my explanations.. [attached] ingame, tiles covered by boundaries are too visible. and I'm kinda having a hard time using Abyss tiles with my weird doodad placement...
 

Attachments

  • 1.JPG
    1.JPG
    67.4 KB · Views: 157
  • 2.JPG
    2.JPG
    78 KB · Views: 185
  • 3.JPG
    3.JPG
    66.1 KB · Views: 117
Last edited:
Status
Not open for further replies.
Back
Top