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Dark Templar & Laira

This bundle is marked as pending. It has not been reviewed by a staff member yet.
CREDITS
Weapon: Soul harvester scythe by Blood Raven;
Base model: Flaming raven by UgoUgo (contacted via Instagram).
HQ body: Emerald Ranger by @Jab1z
Visual Effect: Ephemeral Cut by @Vinz



Twin-blade control stance
386562-05f7bd0d1598e5b157ad2e3b62e359aa.webp
386561-ef40d48e4c01276f294823c1882fc688.webp
386560-aab8f98ee61ae4ffe9b210b506d616d2.webp

Dual wield swiftness
386559-aacbd5b3369aadf714fb400c7398cf7b.webp
386563-3c26a23d5f2d49115403993f848ccfeb.webp
386564-5eb3bcf4ec459de12db943547400322e.webp

In-game terrain map by RatzRatzzz
386565-f9b90e97966e47bb24336d962e0c8361.webp

Invisible
386566-7ce06075ec70fbbcaec4a8be35013ccb.webp


Guardians of shadow covenant the dark templars value the secrecy. If one sees their face they will never be able to see the first light of next day.

UPDATE October 7th 2024
-Added icon by MangakaDark
UPDATE 23rd April 2025

-Remastered version of model and portrait
UPDATE 13th May 2026

-(re)Remastered version of model

Height about 6-7 feet


search: goth mommy, scythe, dual wield cringe
Contents

Hero Laira (Model)

Hero Laira - Portrait (Model)

Mommy Laira - Portrait (Model)

Female Dark Templar V2 - Portrait (Model)

Female Dark Templar V2 (Model)

Reviews
Em!
Em!
Fix issues listed in the sanity thing. You know the drill ;).
Shared Issues.
-Fix sanity issues. You can test your model without uploading it in the Utility tab, Model Checker.
-The footprint for the right foot has the same pivot points and visibility as the left, appearing on top of one another.
-Site rules demand a collision sphere.
-Missing in-game screenshot
-Noticeable shading issues in-game, untick unshaded on relevant materials such as the facemask.
-The health bar appears way overhead. Fix extensions.
-Object node, blood Large has a Z over 50. Blood floats over the body in-game.

Dark Templar Male
-Noticeable clipping issues during death animation centered around the left and right arm/weapon.
-Stand Channel animation unnaturally drags the model back to the center when it transitions toward the end of the animation.
-The portrait backdrop needs to be centered with the head.

Dark Templar Female
-Noticeable clipping issues during Death, Spell Throw, Stand 2, 3, and Stand-Ready animation centered around the weapon. The large weapon tends to clip into the ground.
-The right arm clips into the right leg when Stand 2 is transitioning towards the end of the animation.
-The right arm clips into the right leg near the beginning of the Stand 2 animation.
-Blood spurts away from the model and appears from the ground during Death animation.
-Portrait is not centered on the head.
 
TC you mean on model itself but not team glow?
I meant the team colored glow on the weapons ; for example
1753100779503.png

Currently the glow is not tied to team color on all of the actual models weapons in the bundle ; which is frustrating me.


EDIT I'm a biscuit head. My brain tricked me and assumed the blades were TC but you picked orange TC for the screen !
 
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