• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Solved] Dark Templar Invisibility

Status
Not open for further replies.
Level 4
Joined
Jan 2, 2016
Messages
66
There's probably something simple I'm overlooking, but is there a way to create a unit that can attack and move while invisible, like StarCraft units? All in-game invisibility either ends when you attack or is limited to standing still.
 
Level 4
Joined
Jan 2, 2016
Messages
66
That still comes undone when you attack, but setting the duration to 0.01 fixes that.

Thanks, I knew it would be something simple.
 
Status
Not open for further replies.
Top