Remixer
Map Reviewer
- Joined
- Feb 19, 2011
- Messages
- 2,068
I am trying to make a map that has a unit that should deal damage with spell and the damage should be [2xHeroStr] somehow it deals it but when I get more Str the value will not go higher. What should I do? I also tried to solve problem with trigger that sets the value again every 1.00 second of time. But it still does not deal more damage. What am I doing wrong?