- Joined
- Aug 14, 2006
- Messages
- 7,602
Hey.
I have a problem I'm not sure how to solve. I have a basic Wind Walk with custom damage. The problem is that player can "abuse" the ability.
And here's the code:
Thanks for the help!
I have a problem I'm not sure how to solve. I have a basic Wind Walk with custom damage. The problem is that player can "abuse" the ability.
fradz invisible strike can be abused. If you stop him after *start attack* and before *damage point* (you dont hit the target) the damage bonus is applied but he stay invisible.
And here's the code:
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Invisible Strike I Element Ability Copy
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Events
- Unit - A unit Is attacked
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Conditions
- ((Attacking unit) has buff Invisible Strike (Fradz)) Equal to True
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Actions
- Unit - Cause (Attacking unit) to damage (Attacked unit), dealing (Real(YMultiboard__INVISIBLESTRIKE)) damage of attack type Normal and damage type Normal
- Unit - Remove Wind Walk buff from (Attacking unit)
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Events
Thanks for the help!