Custom Unit Soundsets

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Jun 10, 2008
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How do I make a custom unit soundset? (By this I mean change its voice, what it says and things like that) Kind of like in Pyritie's Adventure.
 
No man dont do that with replace internal sound. I did and sometime for no reson the sounds where auto reset to default.

U can create a custom soundset easy from triggers and u dont need to replace anythink.

For move sounds use

Event: Isued order targeting an point

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3

For attack sounds

Even Issued order targeting an object

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3
 
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