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Custom Unit Soundsets

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Level 12
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Jun 10, 2008
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1,043
How do I make a custom unit soundset? (By this I mean change its voice, what it says and things like that) Kind of like in Pyritie's Adventure.
 
Level 11
Joined
Mar 8, 2006
Messages
277
No man dont do that with replace internal sound. I did and sometime for no reson the sounds where auto reset to default.

U can create a custom soundset easy from triggers and u dont need to replace anythink.

For move sounds use

Event: Isued order targeting an point

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3

For attack sounds

Even Issued order targeting an object

COndition Unit type egual X

Action

SE a random integer from 1 to 3 ( if there are 3 sound to use)

Set If action if condition integer equal 1 then play Sound 1
Set If action if condition integer equal 2 then play Sound 2
Set If action if condition integer equal 3 then play Sound 3
 
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