I see there is another .mdx file for the ingame portrait of the hero.
I have some questions. (3ds Max)
1. Do you need a camera? and if you do does any type of camera in 3ds max do the job?
2. Do you import the portrait.mdx same as the customunit.mdx?
3. Where can you change the unit portrat? any unit.
I have some questions. (3ds Max)
1. Do you need a camera? and if you do does any type of camera in 3ds max do the job?
2. Do you import the portrait.mdx same as the customunit.mdx?
3. Where can you change the unit portrat? any unit.