This is an updated version of the Gold Team Color, so instead of having just the Gold TC itself, I've also included CanaryYellow and MoonlightYellow.
OLD CONTENT BELOW, RE Gold Team Color:
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This was a Custom Team Color I made. I always felt that Neon Yellow, when mixed with black, appears very ugly.
If for some reason you import this via a file path yet this does not work, then simply use it as texture for a model. Share me your input if you know how to make this playable in-game, because I honestly tried.
If you want to experiment and enjoy, A Void has his own
Custom TC system. I used it, and it's much fun! Give him credit.
Credits to
Blizzard Entertainment for the original Texture.
I used Ujimasa Hojo's Grunt Model for the demonstration.
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This is an update for the Player 6 (Orange): Tangerine forum. I've included GoldenCopperBlonde per resource.
I used Ujimasa Hojo's Footman Model for the demonstration.
UPDATE RE: Player 6 (Orange): Tangerine
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This is simply another texture I made, using the original Player 05 Team Color and Glow. Like Yellow and Pink, I always felt that Orange too needs a proper update.
The images show footmen, having both old and new TC, as well as the Alteraci tents colored Tangerine.
Credits to Blizzard for the original texture.
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These are blues in which I've included onto the Hive.
The first one is a mix of Blue and Gray, which is based off the Storm Blue (a.k.a. Storm Cloud Blue) color code found online. The other is a replica of Navy from Reforged, but instead of calling it "Navy," I call it "NavyBleu.". Please note that this is for the Classic retail.
For those wondering, "Bleu" means "Blue" in French.
I used Ujimasa Hojo's Footman Model for the demonstration.
FEB 12, 2026:
I've Included the Banners Blue TC into the pack. I've also used the original Banners.blp skin made by Blizzard Entertainment. I found it inside the BETA MPQ :3
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I made these Teals based on the retail version. They are called "JungleGreen" and "TrueTeal."
I got both of these from the color codes online.
I used Ujimasa Hojo's Footman and Grunt Models for the demonstration.
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These are the three new greens I have made: ForestGreen, SicklyGreen, and Moss.
"Moss" is essentially for those who feel that "Mint" is out of place for clan/tribe based units, especially Forest Trolls and Gnolls.
I used Ujimasa Hojo's Forest Troll and Ghoul Models for the demonstration.
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These are the new colors for Gray: Silver, StormCoudGray1, StormCludGray2, and StoneGray. I figured that for those with artistic eyes, every kind of color gets specified.
The new colors are based off the Color Codes from online.
I used Ujimasa Hojo's Grunt and Footman models per demonstration.
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I have made the following for Light Blue: OceanBlue and GlacierBlue. I've also replicated the color "Snow" and invented "Bone" for Light Blue, for those who prefer Classic retail. The "slight" coloration is for those with an artist's eye who want to associate such colors with certain races.
The colors are based off the color codes from online.
I used Ujimasa Hojo's Naga Siren and Ghoul Models per demonstration.
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I have added "AlpineGreen" for Dark Green. This is for those with an artist's eye and preference for associating certain colors with certain races.
I used Ujimasa Hojo's Forest Troll per demonstration.
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I have added "Tan" to substitute Brown or Peanut in Classic Retail.
I used Tan from the color code online.
I used Ujimasa Hojo's Footman Model per demonstration.
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These are the various versions of Red in which I feel should be included to substitute Red, Purple, and Pink. For non-Reforged versions, these are also here to substitute colors associated with Teams 11-24.
TC Maroon is simply a recreation of the retail Reforged version. The "Rose Reds" are based on the color codes I found online.
I used Ujimasa Hojo's Footman Model for the demonstration.
FEB 12, 2026:
I've created the "Banners Red" variant for especially the Catapults. I thought that using the original Banners.blp straight out of the BETA MPQ is worthwhile.