Custom Spell Question

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I'm planning on creating a Hero spell that has (5 levels).
Essentially, I want to combine Mirror Image and Wind Walk. So here's my question:

The Spell Overview:
My Hero casts the ability, creating a Phantom (or mirror image) of herself. Upon creating the Phantom, she becomes invisible for X seconds, gaining increased movement speed of 50%. If she breaks invisibility by attacking she will deal X damage.
-The Phantom will deal X% damage and receive X% damage with each level.
-Invisibility duration and Damage dealt upon breaking invisibility increases with each level.

I plan on doing this by basing the hero's spell off of mirror image. Once the ability is cast, a dummy unit casts my invisibility and a speed boost on the hero.
I could then have a separate trigger for her that checks for my invisibility buff and then if she attacks deal X Damage.
The only negative that I can currently think of is I will need 5 invisibility abilities with 5 different buffs for this to work properly.

So, does the above seem the easiest/most efficient way to do this ability?
NOTE* not aiming for MUI and it will be done in GUI with some custom script.
 
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