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custom screen, spells, colour and imports

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Level 5
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Dec 2, 2009
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how to make custom loading screen

hello, I need to know how to make a custom loading screen (while loading the map and where they are to select the chapters) and if you tell me how to make custom races would be great.

PD:if you send me my messenger would be great because I can not find it on the forums of hiveworkshop
 
Level 16
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Nooo - this tutorial is old ( it's totally ok but don't do to much work )

1) Download the WE Unlimited. ( http://www.wc3c.net/tools/weu/main.html ) and install it.

2) Now in the WEU folder you got "WEU Enhancer" <-- open it.

3) Now click edit map and open your map.

4) Now click ( in the window ) on "Imported files" and you can import your map.

bfxvz486r9lplbyba.gif


Note: You just need to add the picutre you want ( with the correct size ). All other stuff will to the WEU Enhancer.
 
Level 5
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Dec 2, 2009
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94
cameras and spells of enemies and colour

hello, I have 3 questions, if you can resolve them to me would be great:
1.-when I make the enemy attack, cast spells not only attack
2 .- How do I get put in a cinematic black screen and then exit the message of victory?
3 .- I can give color to the message of missions?
 
Level 28
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1) If the units cannot be ordered to stop attacking, this trigger would do:

  • Unit Target / No Target
    • Events
      • Unit - A unit Is attacked
    • Conditions
    • Actions
      • Unit - Order (Attacking unit) to Human Mountain King - Storm Bolt (Attacked unit)
      • OR:
      • Unit - Order (Attacking unit) to Human Mountain King - Thunder Clap
This will order the attacking unit to either cast storm bolt on the attacked unit, or cast thunder clap.
Do not use both the actions in the same trigger.


  • Point Target
    • Events
      • Unit - A unit Is attacked
    • Conditions
    • Actions
      • Set TempLoc = (Position of (Attacked unit))
      • Unit - Order (Attacking unit) to Human Blood Mage - Flame Strike TempLoc
      • Custom script: call RemoveLocation(udg_TempLoc)
This makes the attacking unit cast Flame Strike at the location of the attacked unit.
Note that you have to use the variable and custom script in order to avoid lag.

The variable is a point variable called "TempLoc".


2) If I understand correctly, it would be something like this:

  • Actions
    • Cinematic - Fade out over 0.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
    • Player Group - Pick every player in WinningPlayers and do (Actions)
      • Loop - Actions
        • Game - Victory (Picked player) (Show dialogs, Show scores)
"WinningPlayers" would be a player group that you set for the players that need to win (obviously).
It makes the screen go black and lets the players in the player group win.
 
Level 14
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Mar 4, 2009
Messages
1,156
save all the color codes into a string array variable

color [1] = color code for red
color [2] = color code for blue
color [3] = color code for teal
...


than if you want colored player name use

game text: color [number of player X] + name of player X
 
Level 5
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Dec 2, 2009
Messages
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custom screen, spells of enemies and color

hello, 5 days ago I asked for help on three things and they did not answer, please: would you do me a favor if you help me:
1 - how can I get a loading screen and import custom models, icons, and other
2 - How do I make the enemy launch spells and abilities?
3 - How do I put color to the message MISSION HOME?
 
Level 28
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Messages
4,789
Your questions have been asked a million times before and there are brilliant tutorials about it.
Try the search button next time instead of wasting other people's time.
Multi-threading is also forbidden, if people didn't answer your questions they had good reasons (the ones mentioned above) and you should bump your thread instead of making another one.

1) How to import a Loading screen, Icons, models.
2) With the trigger "Unit - Order unit to [command] [unit/point/no target] - e.g.: "Unit - Order (Triggering unit) to Human Mountain King - Storm Bolt (Targeted unit)"
3) Warcraft Color Tags

Seriously, think before posting anything.
 

ZIR

ZIR

Level 10
Joined
Jan 12, 2010
Messages
321
1- Here you can let them make apicture to a loading screen http://www.hiveworkshop.com/forums/requests-341/need-loading-screen-come-here-106641/
Importing models
http://www.hiveworkshop.com/forums/3d-modeling-tutorials-282/how-import-custom-models-32237/
Importing Icons
http://www.hiveworkshop.com/forums/2d-art-tutorials-281/importing-fixing-icons-roc-tft-15777/
2- Do you mean that they uses at each attack a spell or do you mean that they act like the classic heroes?
3- You have to write |c00000000 before the text
the first two numbers of the code are for the transparency i thin 00 means opaque if not shame on me and the last six 0s is a hexa decimal number for your color
so if you want that your message is red type |c00ff0000

i hope this helped
 
Level 5
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Dec 2, 2009
Messages
94
hello, could you answer me this questions, please?

1 how can I do custom loading screens?
2 how can I do that the enemies throw spells?
3 how can I put colour to the message: MAIN MISSION
4 how can I import models, icons...?
 
Level 16
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May 1, 2008
Messages
1,605
Seas =)

==== Custom Loading Screen ====

Step 1) GO to http://www.wc3c.net/tools/weu/ and download the World Editor Unlimited ( WEU ). After downloading install it. You done this open your new WEU Folder and open the "WEU Enhancer.

Step 2) Now get you image you want for the loading screen. You can take any image with the size ( 1024 x 768 )

Step 3) As you open the WEU Enhancer click "Edit map" open your map and go to: "Imported Files". There you see that you can import your custom loading screen. Press ok ( save your map ) and done

Step 4) Note: Only use WEU for this - don't use the editor of it!

bga0btc02cqq8v1i9.gif


==== Enemies throw spells ====

Sorry but I don't understand what you mean by this --- only how enemies cast a spell?


==== Color ====

For this you should download this tool http://www.hiveworkshop.com/forums/tools-560/war3-model-editor-62876/ . Install and (after) open it. Now you click "Extras > Colored Text"

bga0dm8ec5iicl0f5.gif

Hint: I get the error that d3dx9_35.dll is missing. If you get this to to the following if not skill the rest!!

1) Go to: http://www.dll-files.com/dllindex/dll-files.shtml?d3dx9_35
2) Click on the "download" button in the "Gray Free download" part.
3) Unzip this and put this .dll data in the folder of the downloader tool ( The Model Editor folder )
4) Run it


==== Import ====

You simply download what you need. Now in the editor you open the "Import Manager" and import everything that you need.
After importing you need to change the path. To do this double click the imported data - mark "Use custom path" and change the path into the correct one.

bga0f3dmfmyr6qag1.gif

How you have to change what is in the description at the downloaded icon or model where you downloaded it.
bga0gswq9c3kmeush.gif


Edit: Added some pictures so you can get a better view ( sorry for the bad quality )

Edit 2: If you download something from this side, don't forget to give: +rep
 
Level 28
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Jan 26, 2007
Messages
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http://www.hiveworkshop.com/forums/...98/custom-screen-spells-enemies-color-157324/
http://www.hiveworkshop.com/forums/world-editor-help-zone-98/cameras-spells-enemies-colour-157023/
http://www.hiveworkshop.com/forums/world-editor-help-zone-98/how-make-custom-loading-screen-156297/
Are you kidding me?
Are you really trying to be funny, or what is your problem?

You posted 4 threads, 3 of them contain these questions: "How to use color?", "How to let enemies use spells?".
The other questions you've asked here have been answered in your previous threads as well.

So what is the point of this? Are you trying to waste our time? Are you just not seeing everyone's posts?
Do you simply not understand what people are trying to explain? You don't need to start a new thread for that, you know?

I have reported this... let's see what the others think of it.

Edit: nice guides, Dr.Boom... unfortunately, I doubt they will be used :/
(and congrats on 555 posts, don't know if it's something to be proud of, but well... xD)
 
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