• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece!🔗 Click here to enter!

Custom race, that the computer can use.

Status
Not open for further replies.
Level 2
Joined
Jun 4, 2013
Messages
11
So I was making an altered melee map, with four custom races, replacing all four races, with my own ones.

I already sort of figured out how to replace the starting unit. Mostly. Because I still have problems with that. But that's not important right now.

What is important though, is how could I make these races completely playable by the computer. Like, it would use it with no problems or confusion. It could use all units, buildings, abilities, upgrades and everything.

How do I do that?
 
Level 2
Joined
Jun 4, 2013
Messages
11
You mean the AI editor? I've seen that and it's hella complicated. There's a script where the computer only produces grunts and even that seems super complicated.

I'll think about it.
 
Status
Not open for further replies.
Top