Hey guys! I've been working hard on this one, breaking my head to solve this, yet I came up empty handed. So, what I'm trying to do is making an item system in which, whenever a mob drops an item, it's not a normal, equippable item but a power-up, similar to Stat-books, Heal Runes, etc.
After playing around in the Object Editor, nothing seemed viable. I've tried putting the item Haste spell on a rune, the +Attack spell as well; but nothing happens ingame, they just can't be used.
Any way to solve this one or should I go the trigger route? I'd rather avoid that but if it can't be done whitout triggers, then fine!
Thanks for every answer!
After playing around in the Object Editor, nothing seemed viable. I've tried putting the item Haste spell on a rune, the +Attack spell as well; but nothing happens ingame, they just can't be used.
Any way to solve this one or should I go the trigger route? I'd rather avoid that but if it can't be done whitout triggers, then fine!
Thanks for every answer!