- Joined
- Mar 17, 2012
- Messages
- 582
Hi there!
I want to make some craft operations... For exampla I have Power Treads that makes of Boots of Speed? Gloves of Haste and Recipe...
I have some triggers:
I want to make some craft operations... For exampla I have Power Treads that makes of Boots of Speed? Gloves of Haste and Recipe...
I have some triggers:
-
Power Treads
-
Events
- Unit - A unit Sells an item (from shop)
-
Conditions
- (Item-type of (Sold Item)) Equal to Recipe: Power Treads
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ((Buying unit) has an item of type Boots of Speed) Equal to True
- ((Buying unit) has an item of type Gloves of Haste) Equal to True
-
Then - Actions
- Item - Remove (Item carried by (Buying unit) of type Boots of Speed)
- Item - Remove (Item carried by (Buying unit) of type Gloves of Haste)
- Hero - Create Power Treads and give it to (Buying unit)
-
Else - Actions
- Hero - Create Recipe: Power Treads and give it to (Buying unit)
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
-
Boots of Speed
-
Events
- Unit - A unit Sells an item (from shop)
-
Conditions
- (Item-type of (Sold Item)) Equal to Boots of Speed
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ((Buying unit) has an item of type Recipe: Power Treads) Equal to True
- ((Buying unit) has an item of type Gloves of Haste) Equal to True
-
Then - Actions
- Item - Remove (Item carried by (Buying unit) of type Recipe: Power Treads)
- Item - Remove (Item carried by (Buying unit) of type Gloves of Haste)
- Hero - Create Power Treads and give it to (Buying unit)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events
-
Gloves of Haste
-
Events
- Unit - A unit Sells an item (from shop)
-
Conditions
- (Item-type of (Sold Item)) Equal to Gloves of Haste
-
Actions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
If - Conditions
- ((Buying unit) has an item of type Recipe: Power Treads) Equal to True
- ((Buying unit) has an item of type Boots of Speed) Equal to True
-
Then - Actions
- Item - Remove (Item carried by (Buying unit) of type Recipe: Power Treads)
- Item - Remove (Item carried by (Buying unit) of type Boots of Speed)
- Hero - Create Power Treads and give it to (Buying unit)
- Else - Actions
-
If - Conditions
-
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-
Events