• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Custom models not being lit by lighting

Status
Not open for further replies.
Level 21
Joined
Apr 12, 2018
Messages
494
Check the model's Materials and see if any of them have the 'Unshaded' flag checked. That disables any and all lighting on the model for that particular material.
 
Level 7
Joined
Jul 1, 2008
Messages
1,024
I think it may be because reforged models use a specular/light map texture in order to work with the new graphics? But I havnt got confirmation on that yet.

If you disable lighting on the imported model then it actually removes all shading too, so it still won't behave in the same way as a reforged model as its missing a light map.
 
Status
Not open for further replies.
Top