Nasrudin -
...
Model "OinkerCube" {
NumGeosets 1,
NumBones 1,
BlendTime 150,
MinimumExtent { -20, -20, 0 },
MaximumExtent { 20, 20, 40 },
BoundsRadius 34.641,
}
Sequences 1 {
Anim "Stand" {
Interval { 0, 3333 },
}
}
Textures 1 {
Bitmap {
Image "Textures\white.blp",
}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 0,
}
}
}
...
What's that at the top there?! A sequence! You've been had, my friend. Every model must have at least one sequence. It's the bones that don't need motion. Even if there are no keyframes anywhere in the model, it needs a sequence!