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Custom Call to Arms

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Aug 8, 2011
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Greetings everybody,

In my map I'm trying to change the standard abilities "call to arms(peasant)" and "call to arms(town hall)".

In the first case everything has gone well, I simply changed the field "Data - alternate form unit" the way I wanted.

In the second case I just don't know what to do, in addition any changes I do made the game crush with memory error.

can you help me?

thanks in advance,

--
Winger
 
Like what 13oot-Me says, maybe you shouldn't change the militia at all. However I think you can copy the original Peasant and Militia if you like, or simply just change all your current Peasant stats.
 
Well the problem is that the standard "Call to Arms(Tawn Hall)" change Peasant (or any other unit I want) into Militia. My goal is to change the Militia with something else. Considering that a new Militia model is enough I'll try to follow 13oot-me's suggestion. Let's hope no memory errors occur!
 
Problem Solved

As expected applying 13oot-Me's suggestion Everything worked as intended. Thanks everyone for the support ^_^
 
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