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Custom Ability Cast

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If you base a spell off of the "death coil" spell, you simply order the unit to cast death coil.

If you look at the "BaseOrderID" (or something of a similar name) within the ability itself, you'd notice that it's "deathcoil" or whatever the orderID was for the ability you based the custom one off of.
 
Or, simply like this:

IF the skill is named Multiple Stomping and it is based on Thunder Clap, then it'll be like this...
  • Events
    • [?] - I dunno with you guys when the trigger will eh, trigger..
  • Conditions
    • [?]
  • Actions
    • Unit - Order [? ~ unit] to do (Human Mountain King - Thunder Clap)
The unit (with an ability that is based on Thunder Clap) will trigger this trigger....

In the BaseOrderID thing, I think it's used for identifying what the order is..

example:

  • Events
    • Unit - A unit starts the effect of an ability
  • Conditions
    • Issued Order Equal to Order(thunderclap)
  • Actions
    • ~~~~
In this, the unit who casts a spell with the BaseOrderID, thunderclap, the actions will trigger...
 
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