Those doodads look waaaaay too randomly placed.
For example the stake going throw the table, the head on a stake/spear on the table and etc.
The platform where the Monk is standing, it just doesn't fit in.
Nevertheless, the terrain isn't boring but lacks in proper doodad placement, or those the Monk only have bad taste.
You should play with lighting and try to make some cool stuff, for example, why does the Monk have to be in a room? Maybe he could be in some Chamber of Time (for example), and there goes on your imagination about the rest. If he's cursed, he could be in some freaky black hole/galaxy/bloody looking room.
I don't have actual feedback because I don't have much ideas for this type of a terrain. I can only see the flaws, hope it helped.
