1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Ride into the sunset with the 32nd Modeling Contest.
    Dismiss Notice
  5. This adventure has come to an end. Congratulate our heroes in the 16th Mini Mapping Contest Results.
    Dismiss Notice
  6. From the gates of hell, the 5th Special Effect Contest Results have emerged.
    Dismiss Notice
  7. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  8. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Culling Slash

Submitted by Mythic
This bundle is marked as approved. It works and satisfies the submission rules.
Culling Slash

"No, you."

  • Previews

  • Changelog
Pindot

5/28/19 - Uploaded

5/29/19
-
Removed height
- Fixed Purple Slash light color
- Added Red and Silver versions


  • Notes
Feel free to modify for personal use. If there are significant changes, feel free to upload too. Give credits if you modify/use.
  • Frequent Issues

Magos' Model Editor
If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing.

In-Game
If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv.
Previews
Contents

Culling Slash (Model)

Culling Cleave (Model)

Culling Slash Purple (Model)

Culling Cleave Purple (Model)

Culling Slash Red (Model)

Culling Cleave Red (Model)

Culling Slash Silver (Model)

Culling Cleave Silver (Model)

Reviews
General Frank
Works in-game, performs appropriately and is a good addition to the model section.
  1. Wayshan

    Wayshan

    Joined:
    Oct 28, 2012
    Messages:
    177
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Epic! :) Would it be perhaps possible to create a red version of this?
     
  2. JLeonard

    JLeonard

    Joined:
    Mar 16, 2013
    Messages:
    123
    Resources:
    0
    Resources:
    0
    niiiiiice. finally some slashing skill effects
     
  3. Trill

    Trill

    Joined:
    Feb 24, 2018
    Messages:
    333
    Resources:
    1
    Icons:
    1
    Resources:
    1
    Absolutely fantastic!
     
  4. Elektrohund

    Elektrohund

    Joined:
    Feb 6, 2018
    Messages:
    64
    Resources:
    0
    Resources:
    0
    Green one reminds me of WoW Cleave. Was that the inspiration?
     
  5. Sieben

    Sieben

    Joined:
    Nov 23, 2013
    Messages:
    652
    Resources:
    0
    Resources:
    0
    I love how new, various and high quality SFX keep appearing every day, thanks man!
     
  6. Lord_Marrowgrath

    Lord_Marrowgrath

    Joined:
    Aug 23, 2011
    Messages:
    643
    Resources:
    9
    Maps:
    5
    Template:
    4
    Resources:
    9
  7. Rufus

    Rufus

    Joined:
    Oct 2, 2011
    Messages:
    2,554
    Resources:
    8
    Maps:
    6
    Tutorials:
    2
    Resources:
    8
    +1!
    I would also love to see a white version, for a more "generic" blade swing.


    This is great stuff!
     
  8. SejiFu

    SejiFu

    Joined:
    Jun 22, 2017
    Messages:
    94
    Resources:
    0
    Resources:
    0
    I love this! but i would love it even more if there was a blue version xdd
     
  9. The10th-X

    The10th-X

    Joined:
    Mar 30, 2013
    Messages:
    173
    Resources:
    3
    Models:
    1
    Maps:
    2
    Resources:
    3
    Man you're just pumping out these amazing effects, 5/5 again
     
  10. master Gul'dan

    master Gul'dan

    Joined:
    Dec 11, 2017
    Messages:
    241
    Resources:
    1
    Maps:
    1
    Resources:
    1
  11. FeruEnzeruJKun

    FeruEnzeruJKun

    Joined:
    Jun 28, 2017
    Messages:
    328
    Resources:
    0
    Resources:
    0
    Great. :infl_thumbs_up:
     
  12. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    247
    Resources:
    0
    Resources:
    0
    how did you detected the attack animations to use the correct effect?
     
  13. Mythic

    Mythic

    Media Manager

    Joined:
    Apr 24, 2012
    Messages:
    7,941
    Resources:
    123
    Models:
    106
    Icons:
    6
    Maps:
    3
    Spells:
    6
    Tutorials:
    2
    Resources:
    123
    Never seen similar stuff from WoW. I don't usually take inspiration from it.

    The cleave effect is created after the attack, and the slash is displayed after a cast.
     
  14. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    247
    Resources:
    0
    Resources:
    0
    Oh got it. Btw you should take a look at your rain of fire effect, i think something is leaking.
     
  15. Shakral

    Shakral

    Joined:
    May 15, 2018
    Messages:
    58
    Resources:
    0
    Resources:
    0
    [​IMG]

    assessment: 10/10
     
  16. SnooBvip

    SnooBvip

    Joined:
    Jun 5, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
  17. Rhapsodie

    Rhapsodie

    Joined:
    Mar 2, 2019
    Messages:
    105
    Resources:
    0
    Resources:
    0
    Great as always !!!
     
  18. T.Nick

    T.Nick

    Joined:
    May 22, 2017
    Messages:
    25
    Resources:
    1
    Maps:
    1
    Resources:
    1
    I like the direction you models are going, but we need more color variations! For models like this you should also consider doing versions with white/transparent color to make them look like air slashes.
     
  19. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    247
    Resources:
    0
    Resources:
    0
    You can use the model editor to chance the color of individual particle emitters. You shoul ask for the creator permission the edit their work if you intend to publish them in one of your projects.