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CryptFiend (2).blp

Submitted by Windrunner29
This bundle is marked as substandard. It may contain bugs, not perform optimally or otherwise be in violation of the submission rules.
Yes, another ice-spider like skin ;) . I hope you will like it, it's an alive crypt fiend :)

path :
- units\Undead\CryptFiend\CryptFiend.blp
- Textures\CryptFiend.blp

I'll make an icon.

[​IMG]

give credit if you use it :D

Changelog

upload : ---
uptade 1 : Tried to make it less blurry, I added a mark on his back, and sharpened it a bit. I think It's better now!
uptade 2 : Reinforced the shadows and highlights.
uptade 3 : I think I made what Misha said, and I think it's really better now!


Keywords:
Nerubian, alive, crypt, guard, ice, blue, azjol'nerub, northrend, snow, spider.
Contents

Crypt Guard - Blue version (Texture)

Reviews
Moderator
10:22, 23rd Aug 2015 Misha: let's see more crispiness, definition between the various pieces of the skin, and sharpness on this one, shall we? :) Needs more definition like it has on the head and that small bit of neck after the head, the shadows...
  1. 10:22, 23rd Aug 2015
    Misha: let's see more crispiness, definition between the various pieces of the skin, and sharpness on this one, shall we? :)

    Needs more definition like it has on the head and that small bit of neck after the head, the shadows and highlights shouldn't be done black/white, but in an overlay layer, so they go well and contrast well with the chosen colors.. and add back the TC instead of that purple color on the abdomen. that'll make it even more nice and sharper
     
  2. Stefan.K

    Stefan.K

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    Looks good, but a little blurry.
     
  3. Windrunner29

    Windrunner29

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    Yes, I will try to fiw that. Fortunately, it's not so visible in game :)
     
  4. Nice, matches a crypt lord skin we have here.

    I think you could make the highlights stronger, especially for the shell and the golden parts.
    Colour variation is fine, but the use of the smudge tool was a bit too excessive, in my opinion. Try to sharpen it a bit, even if it is not visible in-game, you will be surprised how much it changes.

    Sharpening it is also good to train your skills, as you won't draw always skins and icons that are heavily re-sized after finishing.
     
  5. A Void

    A Void

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    This has no details, it's all blurred and undefined. You should work on this more.
     
  6. Arad MNK

    Arad MNK

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    They all said it ;)


    Might Prove useful.
     
  7. apcrabnightlive

    apcrabnightlive

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    Wow a living crypt fiend. :)
     
  8. Nice update!

    One thing, about the shell: As you can see in the preview compilation, the shell top part of the skin is also the top of the actual skin.

    Therefore, there is no shadow, as you draw it, but a highlight, as a light source directly shines on it.
     
  9. Windrunner29

    Windrunner29

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    Do you speak of the yellow and blue mends ?
     
  10. Forsaken

    Forsaken

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    Oh, I really liked this one, good job! :)
     
  11. Misha

    Misha

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    crispy? but where are the shadows and highlights? oO
     
  12. I refer to the blue back with the purple rune.
     
  13. Windrunner29

    Windrunner29

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    oh, okay. actually yes I draw the same runs as the nerubian skin.
     
  14. Windrunner29

    Windrunner29

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    I use photofiltre.

    What do you mean with hard brushes ?
     
  15. Hard brushes means you draw with.. hard brushes.
    He also made an example there.
    It looks as if your skin is only drawn with the left brush shown in the image, but you should rather draw majorly with the right brush shown in the example and use the soft one for special occasions and things.
     
  16. sarumanthecursed

    sarumanthecursed

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    is there a way to have both this skin and the ingame crypt fiend skin at the same time in two different units?
     
  17. sarumanthecursed

    sarumanthecursed

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    and again thank you
     
  18. Misha

    Misha

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    hey, why aren't you adding more shadows and highlights to this? I mean.. this still looks rather diluted.. pieces in front and pieces in the back are not distinguishable very well.