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Crow Form Problem!!

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Level 4
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Jun 2, 2012
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747
Hey, hivers. Im making a ground unit able to fly so here's what I did:
-Add Crow form to the unit
-Remove Crow form to the unit
-Change Flying height to 500.0 for 1.0

Tested it, but no.... still on the ground! How do I make it fly! Ive tried it before on my map but now it doesnt work.
 
Level 33
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Mar 27, 2008
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8,035
We have the formula: Speed = Distance / Time

In Change Unit Flying Height, it has parameters Height (Distance) and Rate (Speed).

Since we have Distance and Speed, we only need Time, right ?

Your value input are:
Distance - 500
Speed - 1

We want to find Time, right ?

Time = Distance / Speed = 500 / 1 = 500.

It would take 500 seconds before the unit moves at height of 500 (the trigger is working, only you must wait for 500 seconds to see the final effect)

What you actually need to change is your Speed, change it to 500, making it 500 / 500 = 1, it would take 1 second for the unit to move at 500 distance to above.
 
Level 4
Joined
Jun 2, 2012
Messages
747
We have the formula: Speed = Distance / Time

In Change Unit Flying Height, it has parameters Height (Distance) and Rate (Speed).

Since we have Distance and Speed, we only need Time, right ?

Your value input are:
Distance - 500
Speed - 1

We want to find Time, right ?

Time = Distance / Speed = 500 / 1 = 500.

It would take 500 seconds before the unit moves at height of 500 (the trigger is working, only you must wait for 500 seconds to see the final effect)

What you actually need to change is your Speed, change it to 500, making it 500 / 500 = 1, it would take 1 second for the unit to move at 500 distance to above.

Oh! I finally see my mistakes! TY for the help here's another REP defskull your really a helper in the hive!
EDIT: Ive try it and it doesnt work any chance of help? BTW im doing this trigger on an another player, Player 2!
 
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Level 4
Joined
Jun 2, 2012
Messages
747
Show the changed trigger you made.
  • Spartan Archers Float
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Unit - Add Crow Form to Spartan Archer 0152 <gen>
      • Unit - Add Crow Form to Spartan Archer 0157 <gen>
      • Unit - Remove Crow Form from Spartan Archer 0152 <gen>
      • Unit - Remove Crow Form from Spartan Archer 0157 <gen>
      • Animation - Change Spartan Archer 0152 <gen> flying height to 500.00 at 500.00
      • Animation - Change Spartan Archer 0157 <gen> flying height to 500.00 at 500.00
Already changed the distance speed to 500 to 500!
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
I'm not lying but seriously this work;
  • Melee Initialization
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Unit - Add Crow Form to Blood Mage 0000 <gen>
      • Unit - Remove Crow Form from Blood Mage 0000 <gen>
      • Animation - Change Blood Mage 0000 <gen> flying height to 500.00 at 500.00
Perhaps it has something to do with that unit itself, I don't know.
Trigger-wise, it has no issues at all.

Does the unit has movement speed enabled, or it can't move ?
 
Level 4
Joined
Jun 2, 2012
Messages
747
I'm not lying but seriously this work;
  • Melee Initialization
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Unit - Add Crow Form to Blood Mage 0000 <gen>
      • Unit - Remove Crow Form from Blood Mage 0000 <gen>
      • Animation - Change Blood Mage 0000 <gen> flying height to 500.00 at 500.00
Perhaps it has something to do with that unit itself, I don't know.
Trigger-wise, it has no issues at all.

Does the unit has movement speed enabled, or it can't move ?
.....Now, you just said the problem!The problem is It doesnt have move speed....lol! Will try to provide move speed but the problem is...it can chase enemies when some enemies go near the unit how do I unable it to get out of the tower?
 
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