- Joined
- Nov 18, 2012
- Messages
- 272
I want to create a unit at a point and make it fly.
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Unit - Turn collision for (Last created unit) Off
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Unit - Move (Last created unit) instantly to M_Point[M_Int]
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Unit - Add Crow Form to (Last created unit)
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Animation - Change (Last created unit) flying height to (R_FlyingHeight[2] + (Default flying height of (Last created unit))) at 10000.00
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Unit - Remove Crow Form from (Last created unit)