- Joined
- Aug 18, 2009
- Messages
- 21
Greetings!
I am developing a Hero Arena/Boss Fight type of map that features an action style combat. If possible I would like some suggestions about skills that all characters can posses such as a movement speed buff, a barrier like skill, or any skill that would suit all characters. Also I would like suggestions on what other upgrades can I add.
UPDATE:
I added a beta ver. of the map. PVP is playable but not balanced.
-Some characters might have bugs or incomplete skill sets.
-Currently there are only two boss fights in the game.
-Shop Upgrades are very few.
-Some SFX or Spell's creator might have not been included so if I missed any please tell me.
Overview:
Players can choose if they want to battle in an arena style combat or team up to beat different types of boss. There is no auto attack on this map, instead the player is given a basic combination attack ranging from stabs to bullets depending on his/her character.
Gameplay:
PVP - The players are divided into two teams. Their objective is to kill enemy heroes X times. When they reach X number of points the team wins
Boss Fight - The players team up to beat different bosses. The players may choose which boss they will fight. [Incomplete]
Features:
Action Based Combat
- Uses q > q > q to do a combination attack.
- Basic Combination Attacks can do a Critical Strike and Skill Attacks do special abilities such as jumps and ranged attacks.
- Character Skill Set - All Characters have a basic combination attack (q > q > q) 2 Basic Skills and 1 Ultimate skill
Anime Characters - Characters in the game are based on anime characters
Bush System - Like League of Legends, you become invisible in the bush and hide from your enemies.
Character Stats - All character's statistics are equal at first and the player can upgrade it depending on his/her choice
Screenshots:
I am developing a Hero Arena/Boss Fight type of map that features an action style combat. If possible I would like some suggestions about skills that all characters can posses such as a movement speed buff, a barrier like skill, or any skill that would suit all characters. Also I would like suggestions on what other upgrades can I add.
UPDATE:
I added a beta ver. of the map. PVP is playable but not balanced.
-Some characters might have bugs or incomplete skill sets.
-Currently there are only two boss fights in the game.
-Shop Upgrades are very few.
-Some SFX or Spell's creator might have not been included so if I missed any please tell me.
Overview:
Players can choose if they want to battle in an arena style combat or team up to beat different types of boss. There is no auto attack on this map, instead the player is given a basic combination attack ranging from stabs to bullets depending on his/her character.
Gameplay:
PVP - The players are divided into two teams. Their objective is to kill enemy heroes X times. When they reach X number of points the team wins
Boss Fight - The players team up to beat different bosses. The players may choose which boss they will fight. [Incomplete]
Features:
Action Based Combat
- Uses q > q > q to do a combination attack.
- Basic Combination Attacks can do a Critical Strike and Skill Attacks do special abilities such as jumps and ranged attacks.
- Character Skill Set - All Characters have a basic combination attack (q > q > q) 2 Basic Skills and 1 Ultimate skill
Anime Characters - Characters in the game are based on anime characters
Bush System - Like League of Legends, you become invisible in the bush and hide from your enemies.
Character Stats - All character's statistics are equal at first and the player can upgrade it depending on his/her choice
Screenshots:
Attachments
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