- Joined
- Jun 28, 2014
- Messages
- 3
Hi @all,
I startet exploring the Map Editor because i have to mutch free time and i was intereset in.
I made a little map where each player can spawn creeps and they walk to the base of oponent builder, Each playxer got a builder who can build towers.
Just a (mini) tower wars for testing all the functions and stats.
But when creeps getting attacked for longer time they begin to stuck and i cant handle this problem :/
I tried it with a trigger that let attacked unit walk to goal but this even worst the problem.
Later i tried it with AI - Ignore the guard positions of all Player 1 (Red) units but this also didn`t work for me.
May someone of you would be so kind and help me with my little problem .
I startet exploring the Map Editor because i have to mutch free time and i was intereset in.
I made a little map where each player can spawn creeps and they walk to the base of oponent builder, Each playxer got a builder who can build towers.
Just a (mini) tower wars for testing all the functions and stats.
But when creeps getting attacked for longer time they begin to stuck and i cant handle this problem :/
I tried it with a trigger that let attacked unit walk to goal but this even worst the problem.
Later i tried it with AI - Ignore the guard positions of all Player 1 (Red) units but this also didn`t work for me.
May someone of you would be so kind and help me with my little problem .