ok so for example, i have a trigger that allows a unit to be created if the player name match the condition.
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Checking Player Name
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Events
- Player - Player 1 (Red) skips a cinematic sequence
- Player - Player 2 (Blue) skips a cinematic sequence
- Player - Player 3 (Teal) skips a cinematic sequence
- Player - Player 4 (Purple) skips a cinematic sequence
- Player - Player 5 (Yellow) skips a cinematic sequence
- Player - Player 6 (Orange) skips a cinematic sequence
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Conditions
- (Name of (Triggering player)) Equal to
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Actions
- Unit - Create 1 Unit for (Triggering player) at (Center of (Playable map area)) facing Default building facing degrees
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Events