- Joined
- Dec 3, 2012
- Messages
- 117
So, I want the players to be able to press ESC to get a Dialog menu, but for some reason it's only working for Red right now.
Heres my trigger:
Heres my trigger:
- Events
- Player - Player 1 (Red) skips a cinematic sequence
- Player - Player 2 (Blue) skips a cinematic sequence
- Player - Player 3 (Teal) skips a cinematic sequence
- Player - Player 4 (Purple) skips a cinematic sequence
- Player - Player 5 (Yellow) skips a cinematic sequence
-
Player - Player 6 (Orange) skips a cinematic sequence
- Conditions
- Actions
- Dialog - Clear DIAESC[(Player number of (Triggering player))]
- Dialog - Change the title of DIAESC[(Player number of (Triggering player))] to Menu
- -------- Learn Skills --------
- Dialog - Create a dialog button for DIAESC[(Player number of (Triggering player))] labelled |cfff5f5f5Learn Ski...
- Set DIAButtons[((Player number of (Triggering player)) + 6)] = (Last created dialog Button)
- -------- Show SP & Job Lvl --------
- Dialog - Create a dialog button for DIAESC[(Player number of (Triggering player))] labelled |cfff5f5f5Show SP &...
- Set DIAButtons[((Player number of (Triggering player)) + 12)] = (Last created dialog Button)
- -------- Cancel --------
- Dialog - Create a dialog button for DIAESC[(Player number of (Triggering player))] labelled Cancel
- Set DIAButtons[(Player number of (Triggering player))] = (Last created dialog Button)
- Dialog - Show DIAESC[(Player number of (Triggering player))] for (Triggering player)