- Joined
- Jul 1, 2010
- Messages
- 9
My inital first wave script is:
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Events:
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Time - Elapsed game time is 30.00 seconds
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Conditions:
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Actions:
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Set CreepsBorn = 15
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Set UnitType = Revolting Peasant
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Trigger - Run Wave Spawner <gen> (ignoring conditions)
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Custom script: call DestroyTrigger(GetTriggeringTrigger())
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Events:
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Unit - A unit owned by Player 12 (Brown) Dies
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Conditions:
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AliveCreeps Equal to 0
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Actions:
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Wait 10.00 seconds
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Player - Add 15 to Player 1 (Red) Current gold
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Set CreepsBorn = 10
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Set UnitType = Footman
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Trigger - Run Wave Spawner <gen> (ignoring conditions)
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Custom script: call DestroyTrigger(GetTriggeringTrigger())