- Joined
- Aug 30, 2006
- Messages
- 22
I have a really weird issue. How come all destructibles (in this case standard trees) will be stacked on one spot when i create them at once? Why does collision not count for them even though they have a pathing map and are created one at a time?
How do i avoid this? I want to randomly create forest areas on the map.
How do i avoid this? I want to randomly create forest areas on the map.