- Joined
- Mar 11, 2014
- Messages
- 69
Hey Guys and Gals 
I want to create dynamic traps for a map I'm currently working on for a campaign. The trap I have in mind is a type of glaive that constantly follows a certain path, and damages units upon collision.
For those of you whom have played Warden would be familiar with the glaives I'm referring to.
It would be greatly appreciated if someone could explain to me how it is done, or even point me towards a tutorial explaining how to create one.
EDIT: Is it possible to use a neutral "unit" that runs a certain path and damages another unit on collision?
Thank you in advance.

I want to create dynamic traps for a map I'm currently working on for a campaign. The trap I have in mind is a type of glaive that constantly follows a certain path, and damages units upon collision.
For those of you whom have played Warden would be familiar with the glaives I'm referring to.
It would be greatly appreciated if someone could explain to me how it is done, or even point me towards a tutorial explaining how to create one.
EDIT: Is it possible to use a neutral "unit" that runs a certain path and damages another unit on collision?
Thank you in advance.
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