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Creating bosses in Reforged

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Hello, I was thinking I could create the main boss or mini boss. The only problem is, if the boss takes damage, he or she summons enemies, traps or both.

So how can I make a trigger when the boss takes damage, let’s just say if the boss’ health dips below 80% or 50%, can summon units or traps.

Thank you.
 

Chaosy

Tutorial Reviewer
Level 41
Joined
Jun 9, 2011
Messages
13,239
Sounds to me like you literary described the trigger, how come you don't know how to set it up?

I'm not trying to flame here but each thing you described can literary be turned into a single line.

boss takes damage
let’s just say if the boss’ health dips below 80% or 50%
can summon units or traps.
Event: boss takes damage
Condition: life of boss is less than max hp of boss / 2
Actions:
Create unit
disable this trigger
Not the cleanest solution as you would need more than one trigger but trying to showcase that you pretty much had the answer yourself
 
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