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Creating an Outline ?

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Jan 24, 2009
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Just wanted to ask if there is anyway to put an outline, like the one on the screen, on a warcraft 3 model ??? I know that the model on the picture is cell shaded and that Warcraft doesnt work with cell shading.
So what I want to know, is there any filtermode or suchthing to make just the "outline" working ingame ???

teapot.jpg
 
There is a way to make the outline, but it makes the model size to be big =.=

Copy and paste the whole mesh into another geoset.
Enlarge a little.
Change the texture of that enlarged mesh into Textures\Black32.blp

If you doesn't want to use this method, I think you should skin it =\
 
Just tried it ... but I've got a problem. The only way I know, to flip a model inside out (in 3ds Max!!!) is to "Flip Normals" but how do I export this now ???
If I do it the normal way the model isn't flipped inside out ingame so its just black. Hope somebody can help =)
 
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