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Adding Materials in mdl

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awesome guy 757

A

awesome guy 757

i know there is a tutorial on it but its confusing. all i want to do is add a simple material with no team color to my model. i dont know what to put next to "image". my material is called ghost.blp.

part of mdl:

Textures 1 {
Bitmap {
Image "???",

}
}
Materials 1 {
Material {
Layer {
FilterMode None,
static TextureID 0,
}

}
}
 
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