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I'm pretty sure that it can not be done, unfortunatelly.
If none else replies, you could ask one of most experienced users such as DoctorSuperGood or PurgeandFire on their profiles. If there is a way, they will share knowledge about it
You cant. What you can do is to trigger your damage and calculate the reduction yourself, this way you can define an arbitrary amount of new damage/armor types. This requires a damage detection system and your new types wont be visible on the units damage/armor icons.
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