- Joined
- Feb 2, 2011
- Messages
- 333
I was trying to create a Spiked Carapace upgrade for my custom Undead race.
First I created a custom Spiked Carapace ability and set it to false for a hero ability and set the levels to 1.
Next I checked dependencies for the ability to true.
Next I set the requirement to the corresponding upgrade I created but the ability was active for the ability bearing units when I tested the map, even though the AI had not done the upgrade yet.
What can I do to fix this?
First I created a custom Spiked Carapace ability and set it to false for a hero ability and set the levels to 1.
Next I checked dependencies for the ability to true.
Next I set the requirement to the corresponding upgrade I created but the ability was active for the ability bearing units when I tested the map, even though the AI had not done the upgrade yet.
What can I do to fix this?