- Joined
- Jun 2, 2009
- Messages
- 1,276
Hello everyone. Let me start what i am looking for. If you already played Trolls & Elves you will get it what i want.
This is my system and i believe there are too many flaws.
This trigger asks to players "Do you want to be a Troll?"
If you say yes, you will be added into TrollPlease
İf you say no, you will be added into ElfPlease
My objective is: If everyone picks elves, 1 of them randomly selected as Troll and Troll unit given to this player.
If more than 1 player picks troll, 1 of them randomly selected troll and i want to give Elf rest of them
Only 1 Troll unit
Rest of them Elves.
Trolls VS Elves. Elves must be an allies.
This is my system and i believe there are too many flaws.
This trigger asks to players "Do you want to be a Troll?"
-
Events
-
Conditions
-
Actions
-

Dialog - Clear Diyalog1
-

Dialog - Change the title of Diyalog1 to Troll olmak ister m...
-

Dialog - Create a dialog button for Diyalog1 labelled Evet
-

Set DiyalogBoku[1] = (Last created dialog Button)
-

Dialog - Create a dialog button for Diyalog1 labelled Hayir
-

Set DiyalogBoku[2] = (Last created dialog Button)
-

Player Group - Pick every player in (All players controlled by a User player) and do (Actions)
-


Loop - Actions
-



Dialog - Show Diyalog1 for (Picked player)
-
-
-
If you say yes, you will be added into TrollPlease
İf you say no, you will be added into ElfPlease
-
SecimAsamasi
-

Events
-


Dialog - A dialog button is clicked for Diyalog1
-


Dialog - A dialog button is clicked for Diyalog2
-
-

Conditions
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Clicked dialog button) Equal to DiyalogBoku[1]
-
-



Then - Actions
-




Player Group - Add (Triggering player) to TrollPlease
-




Game - Display to (All players) the text: (Troll isteyenler; + (Name of (Triggering player)))
-
-



Else - Actions
-
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




(Clicked dialog button) Equal to DiyalogBoku[2]
-
-



Then - Actions
-




Player Group - Add (Triggering player) to ElfPlease
-




Game - Display to (All players) the text: (Elf isteyenler; + (Name of (Triggering player)))
-
-



Else - Actions
-
-


Countdown Timer - Start SecimTimer as a One-shot timer that will expire in 5.00 seconds
-
-
-
SecimAsamasiDevamYeni
-

Events
-


Time - SecimTimer expires
-
-

Conditions
-

Actions
-


Trigger - Run SecimAsamasiDevam <gen> (checking conditions)
-
-
My objective is: If everyone picks elves, 1 of them randomly selected as Troll and Troll unit given to this player.
If more than 1 player picks troll, 1 of them randomly selected troll and i want to give Elf rest of them
Only 1 Troll unit
Rest of them Elves.
-
SecimAsamasiDevam
-

Events
-

Conditions
-

Actions
-


Player Group - Pick every player in TrollPlease and do (Actions)
-



Loop - Actions
-




Set TrollSelectedPLAYER = (Random player from TrollPlease)
-




Game - Display to (All players) for 2.00 seconds the text: (Name of TrollSelectedPLAYER)
-




Player Group - Remove TrollSelectedPLAYER from TrollPlease
-




Player Group - Pick every player in TrollPlease and do (Actions)
-





Loop - Actions
-






Player Group - Add (Picked player) to ElfPlease
-
-
-




Player Group - Remove all players from TrollPlease
-




Game - Display to (All players) for 10.00 seconds the text: Troll 31 saniye son...
-
-
-


Countdown Timer - Start TrollSayacTimer as a One-shot timer that will expire in 5.00 seconds
-


Countdown Timer - Create a timer window for TrollSayacTimer with title Troll 31 saniye son...
-


Set TrollSayac = (Last created timer window)
-


Player Group - Pick every player in ElfPlease and do (Actions)
-



Loop - Actions
-




Unit - Create 1 Elf for (Picked player) at BaslangicYeri facing Default building facing degrees
-




Camera - Pan camera for (Picked player) to (Position of (Last created unit)) over 0.00 seconds
-




Selection - Add (Last created unit) to selection for (Picked player)
-




Player Group - Pick every player in ElfPlease and do (Actions)
-





Loop - Actions
-






Player - Make (Picked player) treat (Picked player) as an Ally with shared vision
-
-
-
-
-
-
Trolls VS Elves. Elves must be an allies.
Last edited:


