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Create Items In Buildings?

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Apr 24, 2009
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Hi future helpful person,

I have a recipe system, and I was wondering how to make it work inside a building. Here is what I mean.

1. I need a building that can store 6 item stacks and will not combine items (like a chest).


Second part:

1. I need a building that can store 3 items, and when combined in the right order create a new item (sort of like a cauldron).


I have a working recipe system but I have never used a building before. This may be a really easy question, I am not sure.


Thanks in advance for any help anyone can offer.


- Lordrake
 
Level 4
Joined
Apr 24, 2009
Messages
115
Well, in your recipe system, add a condition "Unit-type of (Triggering unit) Not Equal to (Building A)" (this condition refers to the event "Unit - A unit acquires an item".
For the second part, the recipe system will work fine.

Awesome, thank you. Would you by chance remember which building can hold items? I can't for the life of me remember.
 
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