- Joined
- Mar 9, 2023
- Messages
- 75
Hello! I want to create a trigger which:
When ranged unit X performs its attack, and the projectile is launched, a duplicate projectile will be created with the same properties, functionality and source of Unit X's first attack.
I have done research but found nothing like it. The other option I found was to create a trigger which checks if the unit has a dummy buff, and if it does, increase its attack speed by up to 400%. In this case, the dummy buff will not occur during the extra attack. Is the first option possible, or should I stick with the second?
When ranged unit X performs its attack, and the projectile is launched, a duplicate projectile will be created with the same properties, functionality and source of Unit X's first attack.
I have done research but found nothing like it. The other option I found was to create a trigger which checks if the unit has a dummy buff, and if it does, increase its attack speed by up to 400%. In this case, the dummy buff will not occur during the extra attack. Is the first option possible, or should I stick with the second?