Hello fellas,
I've created a simple spell which involves placing a buff on a friendly unit, and when and if a hostile attacks this unit while it has the buff, it is put to sleep.
My concern about the spell as it is is that it is overpowered, since it is capable of putting an entire army to sleep if this army happens to focus target the unit with the buff.
The trigger looks like this:
For example,
An attacking unit gets put to sleep. This triggers the wait, and during this wait, any units that attack the buffed unit will not be put to sleep. Is this correct?
I've created a simple spell which involves placing a buff on a friendly unit, and when and if a hostile attacks this unit while it has the buff, it is put to sleep.
My concern about the spell as it is is that it is overpowered, since it is capable of putting an entire army to sleep if this army happens to focus target the unit with the buff.
The trigger looks like this:
- Event: A unit is attacked
- Condition: Triggering unit has buff called necrolepsy = true
- Action: Create 1 dummy for owner of attacked unit
- Action: add 1 sec generic expiration timer to last created unit
- Action: order last created unit to sleep attacking unit
For example,
An attacking unit gets put to sleep. This triggers the wait, and during this wait, any units that attack the buffed unit will not be put to sleep. Is this correct?