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Crab Worker

Submitted by Alok
This bundle is marked as approved. It works and satisfies the submission rules.
A worker for the makrura/sea creatures race.
I had seen numerous people using crab workers with normal crab models in their sea-based makrura custom races, so I decided to create this crab worker model.
These large crabs use their huge pincers for cutting wood, extracting gold, constructing structures and carrying stuff that they can put on their backs and that is supported by the netted wooden spikes hammered by makruras into their shells. They are enslaved/domesticated by makruras and are specially trained to perform all these tasks.
Please give credit if you use this.

Update 1: Added the net between the wooden spikes hammered into the crab's shell.
Update 2: Added footprints in Walk Gold and Walk Lumber animations.
Update 3: The corpse now sinks completely into the ground during the Decay Flesh animation.
Contents

CrabWorker (Model)

Reviews
General Frank
Changes are made to meet the model section guideline. This model is a nice addition and very useful for a maritime styled race. Edits are subtle but executed quite well. Good job.
  1. Chaosium

    Chaosium

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    That's an unique concept, to say the least^^
     
  2. Direfury

    Direfury

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    This is adorable. I love it.
     
  3. Hey......that's pretty good!
     
  4. Misha

    Misha

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    crab worker.. how does that work? :xxd:
     
  5. Alok

    Alok

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    I've seen numerous people using crab workers with normal crab models in their sea-based makrura custom races, so I decided to create this crab worker model.
    These large crabs use their huge pincers for cutting wood, extracting gold and carrying stuff that they can put on their backs and that is supported by the wooden spikes hammered in by makruras into their shells. They are enslaved/domesticated by makruras and are specially trained to perform all these tasks.
     
  6. Misha

    Misha

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    well the 3 posts are a little flimsy support for whatever they're carrying, so.. maybe you could use a bit of a curved plane in between those, with the het texture, to make it lill more believable
     
  7. Alok

    Alok

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    het texture?
     
  8. Misha

    Misha

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    net* darn typos Ouo ya know the thing troll trappers and naga myrmidons use
     
  9. Alok

    Alok

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    Here, I updated the model.

    Update: Added the net between the wooden spikes hammered into the crab's shell.
     
  10. A]mun

    A]mun

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    Something is so very innocent about the way crabs move sideways ;F - cool addition!

    (are we in for more crab models, a mighty crab race even?)
     
    Last edited: Mar 15, 2017
  11. aeman

    aeman

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    crab people! crab people!
     
  12. Misha

    Misha

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    fancy c: now its a great crab worker model
     
  13. Alok

    Alok

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    A crab-only race sounds unlikely. This is a worker for the makrura/sea creatures race. I don't plan making any more crab models, but who knows what the tides may bring.
     
  14. Kolossoni

    Kolossoni

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    This is pretty....
    CUTE

    4.5/5
     
  15. Sorry for doublepost but how about a Kobold Worker?
     
  16. Alok

    Alok

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    It already exists: Kobold Worker.
    It's not a double post.
     
  17. Haha.Thanks a lot!
     
  18. General Frank

    General Frank

    3D Modeling Moderator

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    Back in the olden time I would have wished for such model to exist...

    Good job and well done.
     
  19. HappyCockroach

    HappyCockroach

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    Looks nice and is certainly useful. A few issues to be fixed though:
    • It leaves no footprints when carrying gold or lumber.
    • In Decay Flesh, the crab mesh vanishes suddenly. (Probably it doesn't sink all the way across the ground before the end of the animation, so when Decay Bone starts, it disappears suddenly)
    Awaiting update.