- Joined
- Dec 17, 2007
- Messages
- 431
Corruption()
I normally put beta test maps in the state of this one on Battle.net, but I have now failed to find a single person with an actual brains, and the abillity to say anything else than yes/no, on the battle.net for quite a few days. So I return to the Hive to get help once again
lolz, thank you 
So! here it is in all it's pride, it's a totally new world with a story being worked on as I progress. Apart from the awesome terrain
I filled the map with various systems, created from scratch, so they could be as unique as possible, of cause they are all seen before, but these are better than anything else! and hey, what ain't seen before in the editor after all, it's 8 years after the release x)
The maps systems include, but are not limited to:
-Damage-system (spell damage, heal damage, incoming damage, outgoing damage)
-Achievement-system (Will explain itself, but is pretty much 4 extra spells per class)
-Hero choose-system
-Creep-re-spawn-system
-Hero-re-spawn-system
-Item drop-system
-Item bonus-system
-Score-system(type /score, to see how much damage/healing/everything you done)
-Duel-system(type /duel, when you have selected the hero you wish to duel)
-Secret areas and bosses
Screenshots:

Report (please read and follow these steps when you beta test)
First, did you play alone or with others? how many?
1. What did you think about the description when you first read it?
2. What did you think about the hero choose system? did you like/dislike it? Could you figure it out, or did you wish for more info on how it worked?
3. Did you like the class you chose? Why did you prior over others, did all the players choose the same hero?
4. As the games goes, did your hero get too strong/weak at some points?
5. Which areas did you like the most/least?
6. Did you find the map too easy or hard in general?
In addition to these steps, please report any serious bugs you may have found, and anything else you think needed.
Also, if you got the time, the map is NOT protected, and you are free to explorer the triggers and report anything you think could be optimized.. Please do not edit anything in the map, this is still a beta, and I do not like it to go all public yet.
PvP is enabled, type -duel or /duel to duel someone from your team, please post your experience with this system, and which classes is best/worst
Quick Answers:
-No, the classes are far from done, the Priest and Tauren is especially far from finished.
-Yes, the map ends at the demon gate, till now.
-No, all the names (heroes, bosses, areas etc.) is not final
-Yes, you may use everything in this map if you wish too, just write me a PM so I can check your map out myself
-Yes, I can host this map
-Why 2.0? 1.0 was released at hive, but was taken down because of it's beta'siness, 2.0 is everything 1.0 wasn't
-Yes, you may ask question, and I will answer you
I normally put beta test maps in the state of this one on Battle.net, but I have now failed to find a single person with an actual brains, and the abillity to say anything else than yes/no, on the battle.net for quite a few days. So I return to the Hive to get help once again
So! here it is in all it's pride, it's a totally new world with a story being worked on as I progress. Apart from the awesome terrain
The maps systems include, but are not limited to:
-Damage-system (spell damage, heal damage, incoming damage, outgoing damage)
-Achievement-system (Will explain itself, but is pretty much 4 extra spells per class)
-Hero choose-system
-Creep-re-spawn-system
-Hero-re-spawn-system
-Item drop-system
-Item bonus-system
-Score-system(type /score, to see how much damage/healing/everything you done)
-Duel-system(type /duel, when you have selected the hero you wish to duel)
-Secret areas and bosses
Screenshots:




Report (please read and follow these steps when you beta test)
First, did you play alone or with others? how many?
1. What did you think about the description when you first read it?
2. What did you think about the hero choose system? did you like/dislike it? Could you figure it out, or did you wish for more info on how it worked?
3. Did you like the class you chose? Why did you prior over others, did all the players choose the same hero?
4. As the games goes, did your hero get too strong/weak at some points?
5. Which areas did you like the most/least?
6. Did you find the map too easy or hard in general?
In addition to these steps, please report any serious bugs you may have found, and anything else you think needed.
Also, if you got the time, the map is NOT protected, and you are free to explorer the triggers and report anything you think could be optimized.. Please do not edit anything in the map, this is still a beta, and I do not like it to go all public yet.
PvP is enabled, type -duel or /duel to duel someone from your team, please post your experience with this system, and which classes is best/worst
Quick Answers:
-No, the classes are far from done, the Priest and Tauren is especially far from finished.
-Yes, the map ends at the demon gate, till now.
-No, all the names (heroes, bosses, areas etc.) is not final
-Yes, you may use everything in this map if you wish too, just write me a PM so I can check your map out myself
-Yes, I can host this map
-Why 2.0? 1.0 was released at hive, but was taken down because of it's beta'siness, 2.0 is everything 1.0 wasn't

-Yes, you may ask question, and I will answer you
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