- Joined
- Jul 15, 2005
- Messages
- 154
So, I've been away from WC3 for a while now. 15 years ago me and a friend did a few projects here: Fate ORPG - Yes, another RPG!
I've started a new RPG type map for reforged to sorta test my abilities again. This time its a random time event RPG with dungeons that require teamwork and a talent and ability system that gives you lots of hero customization. Please have a look and play it with friends. It's up to 7 players.
I've only finished up to about the level 25 area and 7 classes, but there is content that entire way. So Far, the map features:
-Save/Load system saves:
-Hero level, current XP
-Talent points
-Items
-Current Courier Skin
-All Quests
-Codeless Save and Load -- saves multiple heroes to disk
-Also enerates a text file in your CustomMapData with the code so you can transfer to other PC's
-Local Player damage text
-AutoParty system that groups you with nearby Heroes
-Local Player fading buildings (you can actually walk in buildings)
-Local Player loot - you can only see your own loot
-Everything can crit - damage, heals, spells
-Self-adjusting difficulty
-Item Carrier AI, autosend items too and from, catchup mechanic
-More I'm forgetting to list.
Please try it out, it's definitely a work in progress, but I'd like to hear your thoughts.
I've started a new RPG type map for reforged to sorta test my abilities again. This time its a random time event RPG with dungeons that require teamwork and a talent and ability system that gives you lots of hero customization. Please have a look and play it with friends. It's up to 7 players.
I've only finished up to about the level 25 area and 7 classes, but there is content that entire way. So Far, the map features:
-Save/Load system saves:
-Hero level, current XP
-Talent points
-Items
-Current Courier Skin
-All Quests
-Codeless Save and Load -- saves multiple heroes to disk
-Also enerates a text file in your CustomMapData with the code so you can transfer to other PC's
-Local Player damage text
-AutoParty system that groups you with nearby Heroes
-Local Player fading buildings (you can actually walk in buildings)
-Local Player loot - you can only see your own loot
-Everything can crit - damage, heals, spells
-Self-adjusting difficulty
-Item Carrier AI, autosend items too and from, catchup mechanic
-More I'm forgetting to list.
Please try it out, it's definitely a work in progress, but I'd like to hear your thoughts.
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