- Joined
- Jul 15, 2005
- Messages
- 154
- - - F a t e R P G - - -
Hi everyone. Me (KiliX), and StealthOfKing have been working on a project for quite some time now, and is nearing a first release. We have both poured our heart and soul into this thing.
What is this?
Fate is an Open RPG type map that features fully customized gameplay. We have included as much custom content as we can.
I know some of you don't really grasp the massiveness of this project, especially with two people. I will be satisfied with a demo as soon as some of the basic systems are moved over from the code map and are working flawlessly. Here, let me try to put some of this in numbers.
Races and Classes
Orc
- Berserker
- Shaman
- Warlock
- Hunter
Night Elf
- Assassin
- Berserker
- Cleric
- Hunter
- Mage
Undead
- Assassin
- Berserker
- Mage
- Warlock
Skeleton
- Assassin
- Berserker
- Cleric
- Mage
- Warlock
Draenei
- Paladin
- Mage
- Shaman
- Warlock
Dwarf
- Berserker
- Hunter
- Paladin
- Shaman
Dragon
- Hunter
- Paladin
- Shaman
- Warlock
Human
- Assassin
- Berserker
- Cleric
- Mage
- Paladin
Basic list of features:
- Heavily customized XP system and drop system.
- 7 Player online compatible
- 400 custom equippable items
- 35 Completely different towns and areas to explore.
- Active dueling anywhere in any town.
- 9 Races with 9 Classes
- Each hero has 11 primary spells, learned throughout different levels.
- A special "Autoparty" system that pairs groups with shared vision, exp, gold, and displays party members' icons underneath yours.
- A special drop system that places items in player owned bags for looting, with the option to pass on items.
- Items, when equipped, actually display on your hero.
- Save and Loading included, with as small as a 12 character save code.
- 5 Dungeons to explore that include elite creeps and loot.
- World Epic drops
- Quests and Class quests
- Team oriented bosses and scripted fights
- Over 200 imported models and effects
- 45 second loading time
- Unique day/night system with world events
- Party-Only chat
- 4 Completely different professions that add a new depth to gameplay
- A worldmap
- Behemoth (city) contains an always changing in-game auction house.
- Percentage based item bonuses (+15% Strength etc)
- Stat based abilities to ensure multiple builds per class
- Can actually walk-in houses and buildings
- Perks to further customize the role of your hero.
- Many abilities that encourage party play
- All Abilities are completely code enhanced. There are no standard abilities.
- A full list of personal game options, from customizing AutoParty, to changing the look and flow of damage text. All saved in your code.
- A fully customized UI! No, I'm not talking about textures.
- ScreenAlign is a new feature that can be toggled on/off. It displays certain update messages on the top of your screen. Can include things such as Quest updates, player updates, and game messages to name a few.
- Tired of doing quests? Well head to a nearby Hunt Clerk to check what marks are currently on the board.
- Hotspells! As some of you know, sometimes having your abilities in a spellbook is tedious and annoying. We'll, to fix this issue, we have created HotSpells. What this means is that you have 4 ability slots on your hero that can be mixed and matched with any of the abilities in your spellbook via a simple chat command. This allows you to have up to 4 spells that you use often, to be placed on your hero's command card for easy use, and avoids having to open and close the spellbook for those often-use spells.
All I can think of off the top of my head. To me, we are doing what WoW did with the MMORPG genre. Basically compiling all the best ideas into one map. That takes time, my friends. Just the sheer amount of content is almost overwhelming every time I open the map in WE. So, please bare with us and accept that this kind of thing takes time. Lots of it. We are working as fast as we can to deliver something we deem worthy of release.
OLD SCREENSHOTS (new ones will be up soon)
Many more screenshots can be seen at these five links
Feedback would be appreciated greatly. Thank you!
Also, I'm using this account here because I used it back in 2005 to upload maps. Just FYI
Hi everyone. Me (KiliX), and StealthOfKing have been working on a project for quite some time now, and is nearing a first release. We have both poured our heart and soul into this thing.
What is this?
Fate is an Open RPG type map that features fully customized gameplay. We have included as much custom content as we can.
I know some of you don't really grasp the massiveness of this project, especially with two people. I will be satisfied with a demo as soon as some of the basic systems are moved over from the code map and are working flawlessly. Here, let me try to put some of this in numbers.
Races and Classes
Orc
- Berserker
- Shaman
- Warlock
- Hunter
Night Elf
- Assassin
- Berserker
- Cleric
- Hunter
- Mage
Undead
- Assassin
- Berserker
- Mage
- Warlock
Skeleton
- Assassin
- Berserker
- Cleric
- Mage
- Warlock
Draenei
- Paladin
- Mage
- Shaman
- Warlock
Dwarf
- Berserker
- Hunter
- Paladin
- Shaman
Dragon
- Hunter
- Paladin
- Shaman
- Warlock
Human
- Assassin
- Berserker
- Cleric
- Mage
- Paladin
Basic list of features:
- Heavily customized XP system and drop system.
- 7 Player online compatible
- 400 custom equippable items
- 35 Completely different towns and areas to explore.
- Active dueling anywhere in any town.
- 9 Races with 9 Classes
- Each hero has 11 primary spells, learned throughout different levels.
- A special "Autoparty" system that pairs groups with shared vision, exp, gold, and displays party members' icons underneath yours.
- A special drop system that places items in player owned bags for looting, with the option to pass on items.
- Items, when equipped, actually display on your hero.
- Save and Loading included, with as small as a 12 character save code.
- 5 Dungeons to explore that include elite creeps and loot.
- World Epic drops
- Quests and Class quests
- Team oriented bosses and scripted fights
- Over 200 imported models and effects
- 45 second loading time
- Unique day/night system with world events
- Party-Only chat
- 4 Completely different professions that add a new depth to gameplay
- A worldmap
- Behemoth (city) contains an always changing in-game auction house.
- Percentage based item bonuses (+15% Strength etc)
- Stat based abilities to ensure multiple builds per class
- Can actually walk-in houses and buildings
- Perks to further customize the role of your hero.
- Many abilities that encourage party play
- All Abilities are completely code enhanced. There are no standard abilities.
- A full list of personal game options, from customizing AutoParty, to changing the look and flow of damage text. All saved in your code.
- A fully customized UI! No, I'm not talking about textures.
- ScreenAlign is a new feature that can be toggled on/off. It displays certain update messages on the top of your screen. Can include things such as Quest updates, player updates, and game messages to name a few.
- Tired of doing quests? Well head to a nearby Hunt Clerk to check what marks are currently on the board.
- Hotspells! As some of you know, sometimes having your abilities in a spellbook is tedious and annoying. We'll, to fix this issue, we have created HotSpells. What this means is that you have 4 ability slots on your hero that can be mixed and matched with any of the abilities in your spellbook via a simple chat command. This allows you to have up to 4 spells that you use often, to be placed on your hero's command card for easy use, and avoids having to open and close the spellbook for those often-use spells.
All I can think of off the top of my head. To me, we are doing what WoW did with the MMORPG genre. Basically compiling all the best ideas into one map. That takes time, my friends. Just the sheer amount of content is almost overwhelming every time I open the map in WE. So, please bare with us and accept that this kind of thing takes time. Lots of it. We are working as fast as we can to deliver something we deem worthy of release.
OLD SCREENSHOTS (new ones will be up soon)
Many more screenshots can be seen at these five links
Feedback would be appreciated greatly. Thank you!
Also, I'm using this account here because I used it back in 2005 to upload maps. Just FYI
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