- Joined
- May 2, 2011
- Messages
- 1,351
Hello!
I opened Warcraft3 maps made it for more than a player, not allies though.
Cause:I noticed that this problem, as far as I my investigation, occurs when a sound is played to one player only.
Solutions:
My experiment was taken in the following chachapters:
Best wishes to your project.
I opened Warcraft3 maps made it for more than a player, not allies though.
Cause:I noticed that this problem, as far as I my investigation, occurs when a sound is played to one player only.
Solutions:
- Adding a wait time with the same duration of the played sound could solve the problem.
- making the sound played for all players would solve the problem I think. I have not tried it though. But, sometimes, you may not wish to play it for players, like my case, Kel'Thuzad's ghost's sound should not be played to Sylvanus, since he talks to Arthas only.
My experiment was taken in the following chachapters:
- Undead Chapter 5: The Fall Of The Silvermoon.
- Orc Chapter 3: The Cry of The Warsong.
Best wishes to your project.