- Joined
- Nov 28, 2008
- Messages
- 704
As the title implied, a friend (mrzwach) and I had an amazing idea for something to do while beta was down, which is make an AI.
And to go farther, battle different people's AIs.
It's great while multiplayer is down, and it does bring some attention to a sadly neglected area of the editor, which is AI. We need tutorials, and this could inspire some people to write some.
So as for contest goals or different places you could enter AI:
Creating AI doesn't look to be hard in the editor. If you have looked at any of the Blizzard AI files, you can queue any kind of unit, and the computer will wait until it has resources, and you can set up scout groups and stuff. Difficulty will probably be minimal for a simple battle bot, but for something involving mass micro, hard.
Would anyone else be interested in this?
And to go farther, battle different people's AIs.
It's great while multiplayer is down, and it does bring some attention to a sadly neglected area of the editor, which is AI. We need tutorials, and this could inspire some people to write some.
So as for contest goals or different places you could enter AI:
- General best battle AI. Winner would be the creator of the AI that has the most wins.
- Most awesome AI. Perhaps a mass SCV/medicopter drop on the enemy base, complete with perfect micro to prevent losing any SCVs.
- Fastest techer. Ultralisks in 30 seconds or something (yah, it's impossible).
- Best expander (perhaps the AI can take over the entire map within 5 minutes or something).
Creating AI doesn't look to be hard in the editor. If you have looked at any of the Blizzard AI files, you can queue any kind of unit, and the computer will wait until it has resources, and you can set up scout groups and stuff. Difficulty will probably be minimal for a simple battle bot, but for something involving mass micro, hard.
Would anyone else be interested in this?